2007年7月27日金曜日

zbrush part6 Texturing

The amazing point of Zbrush is that not only the user can paint on the surface of object directly, but also draw a bump texture. Usually 3D software allows adding a bump map texture using monotone colored image, but Zbrush doesn't need to generate bump map texture because it modifies the object directly. (modifying 3D polygons directly). I drew spots and skin details on this object, but this is only for head part sculpting. I prepared another texture for the full body sculpting.

Now uploading images.....

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